Dissecting Openbravo 3.0 UI Architecture
In this post, I have tried to draw limelight on the basic UI components that are being used in Openbravo and their corresponding smartclient components. This is just to provide a very high level idea on how the entire architecture is coupled together. I have tried to use a single screen shot of Openbravo interface and tried to map the base components here.
The hierarchy can be visualized in simple terms as follows:
Exhaustive information on these components are provided in the Openbravo Wiki here.
Most of these components are defined and managed from individual files (or code) thereby making it really easy to extend or customize even the UI layer. As a simple trial I shifted the TopLayout to bottom to give it a windows (OS) like experience. Not being so acquainted with scripting languages, I was really surprised by the simplicity with which I could manage that (though finding that took me a bit longer).
I wanted to share what I found and liked about this code. I would like to be corrected in case I have mentioned any component incorrectly or mapped them in an inappropriate hierarchy. The end goal is to make sure we understand the architecture so that it can be appreciated better.
Happy Working !!!
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